Choppy & Semi-Hot Tables

     When I first start to play, I watch the rolls of the first two shooters. If they are throwing a lot of numbers before making a point or sevening out, I determine that the table is choppy or turning hot. I then adjust my bets accordingly.
     If there are a lot of numbers being thrown or a point is made by every other shooter, I'll make two $12 place bets on the six and eight. After the first hit on either number, I'll reduce the bets to $6 each. I'll leave them working for the life of the roll on the shooters first point. The shooter makes the first point so on the second point number trying to be made, I leave the place bets on the six and eight on for the life of the roll, using a same bet, press it progression.
     If there aren't a lot of numbers being thrown before the shooter makes the point or sevens out, I'll make two $6 place bets on the six and eight. I leave them working for one hit or six rolls and then take them down. 
     Another betting strategy is to make the place bets on the six and eight, and if the shooter throws one of your numbers within the first three rolls, you would leave the bet working and start your count over. Anytime your number isn't thrown after three rolls, prepare to take them down on the sixth roll. For more info see-place bet betting guide.
     If a four or ten is thrown, I make a no four or no ten bet for $40. I leave the no four or no ten bet up until a seven is thrown or I lose the bet. Be mindful of how many times a four and ten show up. Sometimes there is a preponderance of one number. If so, don't make a no four or no ten on that number. You can make two $5 don't come bets after the fourth roll instead.
     I don't make a pass/don't pass line bet.
     If a shooter makes two points in a row, I start to bet according to the hot system.
     If two don't passes are made in a row, I start to bet according to the cold system.


My system of betting for:

Starting table play
Choppy & semi-cold tables
Hot tables
Cold tables

An Example of this system

     You determine that the table is getting warmer. A lot of numbers are being thrown and most shooters will make at least one point before sevening out.
     You make two $12 place bets on the six and eight. The shooter throws a six on the 5th roll. You take you winnings and tell the dealer to take you down to $6 each on the six and 8. The shooter sevens out and you have a $2 profit.
     Unsure of what the next shooter might do, you make two $6 place bets on the six and eight. If the shooter throws one of your numbers within the first three rolls, you'll stay working. If not, you'll come down after the 6th roll, even if your number is thrown on the 4th, 5th or 6th roll. The shooter throws a six on the second roll. You tell the dealer same bet. The shooter throws another six two rolls later. You say same bet. Now the shooter has hit your numbers twice within six rolls. You are going to stay with this shooter for the life of the roll and the next time one of your numbers is hit you would press it. Even if the shooter sevens out, you have a $2 profit.
    The shooter sevens out. Now you have two shooters sevening out in a row. You determine that table is getting colder.
    You make two $6 place bets on the six and eight and will take them down after one hit or six rolls. The sixth roll goes by and it's a four. Your numbers haven't been thrown so you take your place bets down and make a $40 no 4. Next roll is a six, then the point is made. You still have the no 4 for $40 working, so you pray for a seven on the come-out.

Have your system or method added to the Craps Pit database. Contact me at starchip@live.com

To comment on my system you can e-mail me or leave a message about it or on any other subject on this Message Board.